“It is just impossible”: Devs explain why big online games always seem to break at launch
Developers from EA, Massive, and more explain why and how things go wrong Between the fragmented launch of Anthem, the surprise launch of Apex Legends, and the upcoming launch of The Division 2, early 2019 is stacked with big online games. As BioWare’s latest, and countless games before it have demonstrated, multiplayer games of this scope rarely launch…